Bad Biker and Critical Hits
Hi! It's Neils4 with some really cool news! I put another one of DarkBloodbane's enemies; the Bad Biker, into Big Big Trouble in Little Tokyo! This enemy is a little different because he can heal himself. He does so by smoking cigarettes because he's so "bad" that doing so would heal someone like him. ^_^ He peels out on his motorcycle to attack Nakamura and says, "I'm bad!" I also made the attack system a little more interesting. Now Nakamura has a one in five chance of landing a critical hit! This means he takes away 10 HP from monsters instead of just 5 HP by punching! I also modified the enemy encounter rate a little because it was too high and may still be a bit high. I also modified the amount of YEN and HP Nakamura starts with as well as the amount of HP and YEN monsters have. The game appears to be a bit more balanced now. I plan on putting a Baseball Stadium in the Amusement Park area next.
Get Big Big Trouble in Little Tokyo
Big Big Trouble in Little Tokyo
An 8-bit style RPG about toxic waste.
Status | In development |
Author | Neils4 |
Genre | Role Playing |
Tags | 2D, 8-Bit, Indie, Monsters, qb64, quirky, Retro, Short, Singleplayer, weird |
Languages | English |
More posts
- Battle GridMar 01, 2024
- Hamburgers and CookiesFeb 29, 2024
- Baseball Bat and new Creepy Clown musicFeb 29, 2024
- Baseball StadiumFeb 28, 2024
- Bat Man BattleFeb 27, 2024
- Rowdy RoachFeb 24, 2024
- Creepy ClownsFeb 22, 2024
- Garbage cans and cave graphicsFeb 21, 2024
- Jizo statuesFeb 15, 2024
Comments
Log in with itch.io to leave a comment.
Bad Biker looks bad - in good way! Gave me an idea for a similar enemy for the baseball stadium: An Umpire or Pitcher that yells "You're out" when they attack.
Ok! I’m going to make a character called Bat Man who is a punk baseball player with a black cat mask who yells, “You’re out!” and throws baseballs at Nakamura. I will also include your name in the credits for your idea plus because you are a playtester! ^_^ I have already drawn the baseball stadium in Pixel Plus 256. I just need to implement it in QB64.
Awesome, I can't wait to see it. Keep a look out for your name in my project's credits as well.
Thank you!